Hairdryers
Render skills | 2010
This is the first project where I used advanced presentation techniques to communicate my idea's. Following six hairdryers, started as a doodle sketch and came to life by using Adobe Illustrator
and Photoshop. To aid the digital rendering of the hairdryers I used a Wacom interactive pen. I took my favorite concept, the wasp shaped model that I called 'Maya', and made a view in perspective and some technical features in detail to further master the skill of Wacom aided rendering.
Few weeks later I was introduced in 3D virtual rendering and by the use of 3D Studio Max I created an
interpretation of my favorite idea (Maya) and created 'The devil's hairdryer' a hairdryer with a 'The Devil Wears Prada' feel to it. The whole hairdryer was build using low poly modeling techniques and the standard mental ray render engine in autodesk 3D Studio Max.